That’s more than Destiny’s beta
Battlefield Hardlineis something different, and it appears as if gamers were interested enough to at least give it a shot. EA has not only delayed the game based on user feedback, but it’s also ran multiple rounds of testing.
Producer Steve Papoutsis notes that the attention to feedback is an ongoing process, including this recent beta round this past week. This strategy has likely paid off, since this has been the most successful beta forHardlineto date, racking up six million users and change.
Even for a free open beta that’s huge — bigger than Activision’sDestinytesting, which previously broke records as one of the most played betas.