‘We’re not making Mass Effect’
Naughty Dog’s trying something new withUnchartedfor its fourth major installment in that it’s making use of branching dialogue. It’s granting players with a certain degree of autonomy, a feature that’s often associated with role-playing games. Don’t expect this new freedom to have much impact on the story arc, though.
In an interview withEurogamer, creative director Neil Druckmann says that stressed thatUncharted 4has a “very specific story,” one that can’t be altered through various dialogue options. “We’re not makingMass Effect,” Druckmann said. “It has a very specific ending that’s very definitive to the franchise.”
This all sounds right in line with thelong-maintained assertionthat this game is being used to permanently write Nathan Drake out of the series. Death is presumed by many, but not a given. Whatever his fate, know that nothing you do can change it.
Naughty Dog’s Neil Druckmann on why Uncharted has to end[Eurogamer]