Like a lot of people who constantly think about videogames, I’ve often fantasied about what it would be like if my favorite developers had the opportunity to take on the franchises that made them who they are today What would theLegend of ZeldaandSuper Mario Bros.be like in the hands of the Edmund McMillen, creator of theZeldainspiredThe Binding of Isaacand theSuper Mario-tributeSuper Meat Boy? What wouldGaijin Gamesdo with theSonicfranchise, orDaisuke “Pixel” Amayawith theMetroidseries? What ifWayForwardmade the nextMega Mangame.

Out of all these misguided game development fantasies, that last one probably makes the most sense. FromWayForward‘s history with Capcom, to their effort to inserta catchy tuneinto every second of every game they create, to their steadfast dedication to excellence2D animated graphics,character design, and level design, all of the studio’s strengths just beg to be applied to a newMega Mantitle.

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The community over at Capcom-Unity had the same idea, and in typical Capcom style, Capcom Senior Vice-President Christian Svensson jumped into the discussion with an heartfelt and honest response: “I’m also a WF fan and I’m familiar with their work. I’ll never say never but there’d be a million approvals before a MM title could ever be produced in the West.“

It also took a million approvals for Capcom to getTatsunoko Vs. Capcombrought to the West, but Capcom USA managed to pull that off in the end. Anything is possible with dedication and love of the source material. Make it happen, Capcom. It’ll do your reputation a world of good, and makeMega Manfans everywhere fappy as huck.

Battlefield 6 aiming RPG at a helicopter

[ViaCapcom-Unity forums]

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