The iconic football franchise almost never happened
It may seem surprising considering the sales juggernaut it became but Electronic Arts wasn’t initially keen on making the first installment in the long runningFIFAseries. “EA didn’t give a sh*t about FIFA,” says former EA marketing man Neil Thewarapperuma. In agreat retrospectiveposted on MCV, some of the original design team recall how they had to twist EA’s arm into expanding their sports range into including football.
“I said that we should be in the worldwide football business,” says Bruce McMillian of EA Canada, one of the originalFIFA Soccertwo development teams. “But when I first said that, EA was like: ‘well we are already in the football business withMadden.’ I said: ‘No, I mean proper football.'”
Up until that point,Sensible Soccerwas my favourite, with it’s fast action and top down viewpoint. TheFIFAdev team had to come up with a new approach to Football that would win fans away from their rival.
The isometric viewpoint was cribbed from a prototype volleyball game but it was something that set it apart from it’s top-down brethren. Whilst the development was split between Canada and the UK, the final game sold half a million units in a month and firmly established the series. I miss the older, more arcade stylings of the originalFIFA(andSensi) but I can see how EA are keen to really simulate the full football experience with the newerFIFAgames.
Rejection, tragedy and billions of dollars – the story of FIFA[MCV]