VSync option and adjustable FOV included
Normally when we hear about the system specifications for a PC game, the developer or publisher sends off the bullet points and that’s the end of it from their public-facing perspective. For some titles, however, we expect more. Irrational Games has smartly taken the opportunity to talk up the PC version ofBioShock Infinite.
Technical director Chris Klinehas written a blog postthat discusses the work Irrational put into making this a step up from the series’ less-than-ideal past on PC. Come March, expect to find remappable controls, DirectX 11 and multi-monitor support, higher-resolution textures, cloud saving through Steam, and control options for VSync and field of view, among other things.