At GDC, Conrad Zimmerman got ourfirst look at Demiurge’sShoot Many Robots. What he didn’t get a chance to do was interview one of the game’s developers while standing in a cardboard cut-out of one of the game’s characters.
This is why we love and keep Jonathan Holmes round. He had a chance to chat with Demiurge’s Josh Glavine at PAX this past weekend, and he made the most of the situation… as he usually does.Shoot Many Robotsis slated for release this year on… platforms. Hey, Demiurge isn’t being specific just yet, but the game was demoed at PAX on the Xbox 360. Whatever that could mean.