Having launched in Steam Early Accesslate last month,Manor Lordsquickly began to domineer the experimental city-building niche thanks to its uniquely realistic and engaging gameplay mechanics, though it’san obviously unfinished experience. Now, the game’s first major update has entered the experimental testing pipeline, fixing ridiculous ale consumption.
Naturally, ale consumption isn’t theonlypurview of the new update, but it definitely is particularly entertaining to read about. Update version 0.7.960 also comes withimprovements toManor Lords‘ trading mechanics, a more in-depth taxation system, and a slew of fairly comprehensive gameplay balancing tweaks that are bound to spice things up on continued playthroughs. Accessing the update isn’t necessarily straightforward just yet, but not everyone will want to install the experimental branch of the game in the first place, it goes without saying.
Manor Lords update 0.7.960 is now available (in experimental branch)
As per the developer Slavic Magic’srecent Steam blog post,Manor Lords‘ first major experimental content update – 0.7.960 – can now be downloaded, if you are so inclined. Slavic Magic recommends that anyone jumping into this build of the game back up their save games just in case something breaks along the way, and I’d recommend doing the same, myself. If that doesn’t put you off, you can accessManor Lords‘ experimental branch by doing the following:
And that’ll do it! Slavic Magic added the caveat that “the new strings are not localized yet and stability hasn’t yet been thoroughly tested,” which translates to the idea of this being an early access to an early access game’s work-in-progress content update. With all ofthatout of the way, here are just some of the highlights of what’s coming toManor Lordswith update 0.7.960:
While the list featured above is fairly impressive in its own right, it isnotcomprehensive by any means, and if you’re interested in reading up onManor Lords‘ full list of experimental fixes, you’ll want to check out Slavic Magic’s post on Steam. If you’re up for it, check out the experimental build of the game, just be prepared for bugs and various other unforeseen issues: that’s what Early Access is for, after all.