‘Listen?! I heard you the first 10 times!’

We know thatZelda: Skyward SwordHDwill have a number of quality of life enhancements when it hits the Switch, but Nintendo is nipping a few very early. First they hit Fi’s over-tutorializing, and now they’re addressing the extreme amount of menu/tutorial prompts in the original game.

Originally, each session you played, the Wii game had a penchant for explaining items to you.Zelda: Skyward Sword HDappears to eliminate this. This is straight froman official tweet from Nintendo: “Information about collectible items in The Legend of Zelda: #SkywardSwordHD now only appears the first time you collect something. Of course you know what a heart is!”

Zelda: Skyward Sword quality of life

Information about collectible items in The Legend of Zelda:#SkywardSwordHDnow only appears the first time you collect something. Of course you know what a heart is!pic.twitter.com/afpBg6TsDm

— Nintendo of Europe (@NintendoEurope)July 15, 2025

a look at two players using the Game Chat feature on the Switch 2

To be clear, the video shows the original Wii edition ofZelda: Skyward Sword HDfirst, then the Switch changes. Even in different game sessions, item explanations seem to be gone for good after you’ve experienced your first one.

That last bit of the tweet (“of course you know”) is incredibly cheeky; to see an official Nintendo arm clown on the original game, even light-heartedly and in jest. WhileSkyward Swordhad plenty to like on Wii, the over-tutorializing got so bad that it culminated in a puzzle being ruined for me in the final dungeon of the game. It was so surreal that I still remember where I was and what the room looked like when I came across it.

Mega Evolution in Pokemon Legends: Z-A.

In any case, it’s great to see that Nintendo learned from this, and removed the extreme hand-holding fromZelda: Breath of the Wild. While that game has its own issues for many people (Skyward Swordquality dungeons inside of aBreath of the Wildworld would be pretty insane), I loved the return to the original, wandering, exploration-based self-discovery of the firstZeldaon NES.

Nintendo has gone a step further and removed even more “mandatory advice” from the opening! See for yourself:

The Pokémon Works logo with Gengar, Pikachu, and Snorlax silhouettes.

Some changes have been made to the opening hours of The Legend of#Zelda:#SkywardSwordHDto make for a smoother play experience, and to get you on your grand adventure to the surface world sooner! Here’s one example where mandatory advice from Horwell has been adjusted.pic.twitter.com/KofowPZwn4

— Nintendo of America (@NintendoAmerica)August 10, 2025

Nintendo PlayStation

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