The Binding of Isaac: Repentance comes crawling onto consoles tomorrow

Get your gooey, gory, gloop on Nicalis has announced that the long-awaited console ports ofThe Binding of Isaac: Repentanceare finally good to go. The expanded edition of the dungeon-crawling twin-stick shooter will launch on PlayStation, Xbox, and Switch platforms in North America tomorrow, November 4, with a European release ofRepentanceto follow at some point in the coming weeks. Launching on PC back in March of this year,The Binding of Isaac: Repentanceis the final update for Ed McMillen and Florian Himsl’s dark and disturbing animated adventure....

May 18, 2025 · 2 min · 242 words · Julie Brown

The Case For Educational Games

After readingthis story from GamesIndustry.biz, I got to thinking about educational games. I’m sure we all remember those horrible games that whored out Mario’s name, likeMario Teaches TypingandMario’s Time Machine(although, for reasons unbeknownst to me, I have fond memories of the latter). So, I got to thinking about games meant for the general gaming masses that are still educational and provide new information to players.I enjoyed that most World War II FPS had some decent information on the missions that were being fought....

May 18, 2025 · 2 min · 323 words · Debra Sanchez

The Elder Scrolls: Blades won’t have chest timers on Switch

The mobile versions are shedding the pesky timers in December We aren’t getting anyElder Scrollson Nintendo Switch this year after all. Bethesda has pushed back its plans to bringThe Elder Scrolls: Bladesto Switch until “early 2020” as other matters–namely, “the most extensive update” yet for iOS and Android–have taken priority. The studio is busy with update 1.5, which will get rid of chest timers (a huge criticism), be more generous with loot, introduce a best-of-three PvP Arena mode for players level 5 and up, and add a guild system....

May 18, 2025 · 2 min · 315 words · Larry Patel

The rebellion returns: Oddworld Soulstorm hopes to reinvent a classic

Quick look videos spotlight Abe’s weird world Tomorrow sees the return of one of gaming’s weirdest and quirkiest franchises. It’s been a long time coming, butOddworld: Soulstormwill see brave Mudokan Abe stand against impossible odds to save his people from slave labor at the greasy hands of the Glukkons. Developer Oddworld Inhabitants has released a quadrilogy of videos, focusing on various elements ofOddworld: Soulstorm. From the stealth gameplay and “follower management” of previous titles, to new looting and crafting mechanics....

May 18, 2025 · 2 min · 333 words · Donald Thomas DDS

There is a new PSP game about conceiving children

The 3DS has been home to some pretty pervy games lately. The success ofthe boob-crazy brawlerSenran Kaguraandthe announcementofIf I Were in a Sealed Room with a Girl I’d Probably XXXhad me thinking that the console was the new home to games focused on pandering to the reproductive instincts of teenage males. Looks like I thought too soon, as the PSP is about to be graced with a baby-making high-schooler game of its own....

May 18, 2025 · 2 min · 318 words · Jesse Parrish

Tomb Raider’s creative director leaves studio before shipping a game

Reuniting with friends at Outpost Games Although the tenure was brief, Crystal Dynamics has lost another important member in shaping Lara Croft’s future.Tomb Raidercreative director Ian Milham has left to pursue a more independent venture. Milham announced his departure onTwitter, saying that he’s going to team up with old colleagues at Outpost Games. Outpost is made up of formerVisceralemployees; in his time there, Milham helped create bothDead SpaceandBattlefield Hardline. Multiplayer survival gameSOSis Outpost’s current project....

May 18, 2025 · 2 min · 249 words · Madeline Thomas

Ubidays 08: Hands-on with Tom Clancy’s H.A.W.X

Ever sincePilot Wingsfor the Super Nintendo, I have always adored the flying games. The genre, as of late has been rather stale sadly. Not much is out there, and it’s only once in a blue moon that we see something decent come out. For the longest time now, everyone has held theAce Combatseries in high regards as one of the best flight sim out there. That’s going to change afterTom Clancy’s H....

May 18, 2025 · 5 min · 1019 words · Christopher Calhoun

Void Bastards paid DLC and free challenge modes are now available

Oh my god, they killed Kenny… Developer Blue Manchu has released a free update and paid DLC for itsSystem Shock-inspired roguelike shooter. The free part comes in the form of the “Workplace Challenges” pack. This update includes new areas to explore, a new enemy type (that weird floating head thing in the header), and a bunch of additional challenges to, uh…challenge yourself with. You’ll be able to modify your runs with additional difficulty parameters, which should come in handy for veterans....

May 18, 2025 · 1 min · 208 words · Walter Smith

War in the North earns its M-rating with brutal combat

War is messy, andLord of the Ringsauthor J.R.R. Tolkien knew this. People die — and rather violently, might I add — at the business end of axes, swords, and ill-tempered trolls. So those previousLord of the Ringsgames you’ve played — you know the ones where you swipe your axe in a orc’s general direction and then they tumble over like you were playing a game of touch football? They were just a warm-up for what Snowblind Studios has in planned forLord of the Rings: War in the North, a brutal, action role-playing take on the Tolkien fiction....

May 18, 2025 · 3 min · 568 words · Julia Ward

When it comes to Mafia III, we have to talk about politics in games

Politics is too central to Mafia III to just ignore it Politics in video games has been at the epicenter of a fascinating movement and anti-movement over the past few years. A reductive but simple view of it is that some people want change and others don’t. It can be uncomfortable because the issue itself is politics, and politics is almost always uncomfortable. There’s a reason it’s one of the three things you should never talk about at the dinner table....

May 18, 2025 · 3 min · 588 words · James Wilson

Who put racing in my FPS?

These guys did! FormerFar Cry 2developers Julien Cuny & Louis-Pierre Pharand have formed a new studio to release their new take on first-person shooters… by adding racing into the mix. The Montreal-based developers describe their RFPS (Racing First-Person Shooter — yeah, they made that a thing now)BIOS(Basic Input Output System) as “a fast paced, high octane asynchronous competitive game. Your goal is simple, make it to the end alive the fastest way possible....

May 18, 2025 · 2 min · 263 words · Charles Miller

Wuthering Waves Ciaccona signature weapon stats and materials leaked

Ciaccona inWuthering Wavesis an upcoming 5-star Aero character. She is a Pistol user, and thanks to the recent leaks, we already have information on her signature weapon’s stats and materials. It is a pretty solid weapon with some amazing bonuses for the Aero Attribute. you’re able to find more details about Ciaccona’s signature weapon in this article. Ciaccona signature weapon stats (leaks) Here are the stats and effects of Ciaccona’s signature weapon at level 90 Syntonization Rank 1, perthe info via @_hiragara_on X:...

May 18, 2025 · 2 min · 371 words · Brandy Ferguson MD

Xbox One visual designers used ‘the blackest black’

And other nuggets of weirdly specific wisdom I have been waiting for this moment. Microsoft has let the designers responsible for the look and feel ofXbox Oneout of wherever they’re kept hidden to talk abouthow the new console was developedand what inspired them. Highlights include how the team applied the 16:9 ratio (and various fractions thereof) to the physical design of the console and Kinect sensor, how they used liquid black (aka “the blackest black,” according to the article) to enable the hardware to, “melt into the background when being used,” and the way integration of the design and engineering teams allowed for rapid iteration through dozens of prototype consoles and more than a hundred versions of Kinect....

May 18, 2025 · 1 min · 212 words · Thomas Collins