Jonathan Holmes Shoots Many Robots with Demiurge
At GDC, Conrad Zimmerman got ourfirst look at Demiurge’sShoot Many Robots. What he didn’t get a chance to do was interview one of the game’s developers while standing in a cardboard cut-out of one of the game’s characters. This is why we love and keep Jonathan Holmes round. He had a chance to chat with Demiurge’s Josh Glavine at PAX this past weekend, and he made the most of the situation… as he usually does....