Nobody could be blamed for assuming that anybody who developers platform games has been influenced by theMario Bros.franchise. In fact, if you tracedanydeveloper’s inspirational roots, one could reasonably expect to find Nintendo at the furthest reach. Not in the case ofRaymancreator Michel Ancel, who has confessed he’s not really intoMario.

“I will tell you something terrible — I don’t really enjoy playingMariogames,” he confessed. “I don’t like gliding, I don’t like its inertia, and I don’t like not being able to give some slaps! It’s a fabulous series, and I understand that people love it, but it’s not my cup of tea.

Article image

“I used to preferGhosts n’ Goblins, Heart of Darkness, Another World— games with a focus on the narrative side. Beyond that, I findMario‘s controls very interesting, but I don’t buy it. I can’t help but seeing the ropes of the game, even if it works. The game is thrilling, obviously.”

Pretty damn interesting!Rayman: Origins, of course, is fairly brilliant in its own right, but we’re so used to Mario being a major influence that it’s almost inconceivable that Ancel couldn’t like it. Just goes to show, even some of the most beloved games in the world will always have a detractor or two.

Battlefield 6 aiming RPG at a helicopter

BO7 key art

yordles animation still image

Destiny 2 Solstice 2025 armor

Hell is Us gameplay reveal

Black Ops 6 Season 5 Multiplayer Ransack Mode

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

PEAK Bing Bong plushie

GigabyteMon