If there’s one thing that theBattlefieldseries is getting a solid rep for it is its multiplayer, especially after thephenomenal successofBattlefield: 1943(once it started actually working).It should come as no surprise then that the developers are pimpingBattlefield: Bad Company 2‘s multiplayer gameplay long before they have even mentioned anything about the single player. The above video outlines the Atacam Desert multiplayer map and uses it to show offBattlefield‘s vehicle action, graphical prowess and level destruction. Not to mention giving Karl-Magnus Troedsson a chance to talk-up almost every aspect of the multiplayer.

It’s that level destruction that is really key here. With helicopters, tanks and guns that can rip through almost anything the ability to actually knock down an entire building means that almost no cover anywhere is truly safe. Camping could become a thing of the past as your perfect hiding spot gets leveled by a rampaging tank, which in turn gets torn to shreds by a helicopter, which in turn gets shot down by a rocket launcher from a solider who just got the perfect angle to take it down because the house that was blocking his shot was just blown up by the tank. That sounds like awesome multiplayer to me.

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The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.