25 FPS frame blended up to 30 = problems

If you’re in Europe and have been tempted to pick up some of the PS2 gamesrecently rereleased for the PS4, such asDark CloudandGrand Theft Auto: San Andreas,you might want to think again. Eurogamer’s Digital Foundry has discovered that the European releases have framerate issues the North American ones do not.

The problems are due to a difference in which version of the game is being emulated in each region. In North America, the games are running off of NTSC code, which naturally runs at 30 FPS. The versions available on the European store are emulating PAL code instead, which runs at 25 FPS.

Article image

The PAL version is then boosted from 25 FPS to 30 through frame blending. While this doestechnicallymake the games 30 FPS like their NTSC counterparts, it also means they suffer from frequent stuttering not found in the North American versions.

The video up above gives a comparison between the two versions ofSan Andreas,and at times the stuttering is pretty noticeable. The video also states thatDark Cloudhas the same problem.

Battlefield 6 aiming RPG at a helicopter

For those in Europe who’re wanting to play the best version of their chosen PS2 game, I heavily recommend buying and downloading them off of the North American storefront instead.

BO7 key art

yordles animation still image

Destiny 2 Solstice 2025 armor

Hell is Us gameplay reveal

Black Ops 6 Season 5 Multiplayer Ransack Mode

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

PEAK Bing Bong plushie

GigabyteMon